It saves progress in the end which can be loaded back when the game is running, but turns out you cannot serialize Unity's Gameobject or any ... ... <看更多>
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It saves progress in the end which can be loaded back when the game is running, but turns out you cannot serialize Unity's Gameobject or any ... ... <看更多>
A serializable dictionary class for Unity. Unity cannot serialize standard dictionaries. This means that they won't show or be edited in the inspector and they ... ... <看更多>
I'd be tempted to create a ScriptableObject-derived class that serves as a "file handle" to this separately-serialized file. ... <看更多>
1. 基本概念Unity3D 中提供了非常方便的功能可以帮助用户将成员变量在Inspector中显示,并且定义Serialize关系,Unity会自动为Public变量做序列化, ... ... <看更多>